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XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Developer's Library)

Tom Miller, Dean Johnson




[PDF.lg34] XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Developer's Library)

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 | #1315100 in Books |  Addison-Wesley Professional |  2010-12-22 |  2010-12-12 | Original language:English | PDF # 1 |  9.00 x1.08 x7.00l,1.75 | File type: PDF | 528 pages

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||22 of 22 people found the following review helpful.| Excellent intro to graphics programming, and a concise XNA primer|By TIMOTHY GLEN COWLEY|This isn't just an XNA manual with half-baked examples that cover the API: this is an aircraft carrier linear catapult to get you off the ground and making games.
I've been doing graphics programming since the DOS era, and have seen a lot of bad tutorials, and a lot of over-eager und|From the Back Cover|

Get Started Fast with XNA Game Studio 4.0–and Build Great Games for Both Windows® Phone 7 and Xbox 360®

 

This is the industry’s best reference an

Get Started Fast with XNA Game Studio 4.0–and Build Great Games for Both Windows® Phone 7 and Xbox 360®

 

This is the industry’s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it...

You can specify the type of files you want, for your device.XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Developer's Library)   |  Tom Miller, Dean Johnson. Just read it with an open mind because none of us really know.

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